DSL for the description of metamodels in Langium
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README.md

Model Modeling Language

The Model modeling language (MML) is a domain-specific modeling language implemented with the open-source language engineering tool Langium. MML has been thoroughly designed to provide structures for automatic generation of individual instances in addition to the specification of the basic metamodels.

With the help of Langium, four different products are provided:

  • A command line interface (CLI) to convert MML files to a unified JSON format
  • A VSCode extension (VSIX) for direct use in e.g. VSCode, Visual Studio or Eclipse Theia
  • A Language Server based on the Language Server Protocol (LSP)
  • An extended Language Server, based on the Language Server Protocol (LSP), to provide continuous output


How to build

Langium requires Node.js >=14 and npm >=7. Once you have those requirements installed, you can install the required node dependencies:

npm install

After modifying the MML grammar (model-modeling-language.langium), the Langium generator must be executed first. The following command can be used for this purpose:

npm run fullbuild

The language server and the CLI as well as the VSCode extension will be built.

Using the CLI

The Command Line Interface (CLI) is a simple tool to evaluate one or more MML files and convert them into the unified JSON format. However, this requires that all MML files can compile without errors. Otherwise, the still existing errors are output by the CLI. The CLI can be executed with the following command, whereas target either a path to a single file or to a folder can be specified. In the latter case all containing MML files are included.

./bin/cli <TARGET> generate

Using the Language Server

The language server can be started using Node.js. Since it is based on the Language Server protocol, it can be integrated into a variety of applications (e.g. Atom, Emacs, Eclipse, Monaco Editor, neovim, VS, etc.). To do this, execute the following command:

node ./out/language-server/main.js --stdio

Using the VSCode Extension

Open the Extensions tab and click on the three dots to open the context menu. Select "Install from VSIX..." and select the generated MML-VSIX file. Now the MML plugin will be installed and used automatically for .mml files.

To achieve the full range of functions, the Model Modeling Language CLI must also be provided. This enables interaction with EMF and thus the generation of Ecore/XMI files directly from VSCode.

The Model Modeling Language

The Model Modeling Language includes two different goals, which consist of metamodel specification on the one hand and instantiation of these models on the other hand. For this reason, we will consider the associated structures separately in the following.

On the specification of metamodels

A model basically consists of a package. However, a package can consist of any number of subpackages. Each package is defined by the keyword package and a unique name.

package <Name> {
    package <Name> {
    
    }
}

Within a package any number of abstract classes, classes, interfaces and enums can be defined. Enums define variables that represent a constant value of a uniform data type by symbols. In MML we assume that all enum variables have a uniform data type. Alternatively, a value can be left undefined. The data type of an enum is not explicitly specified, but dynamically inferred based on the defined values.

enum <Name> {
    <Literal> [= <Value>]
}

Abstract classes, classes and interfaces differ only marginally. Abstract classes cannot be instantiated, but can be extended by other (abstract) classes using the extends keyword. Interfaces can be implemented by abstract classes as well as by classes, or extend other interfaces. We do not limit the number of inheritances to one at this point, since the implementation in the connected modeling tools may differ. The well-known "diamond problem" should however be considered.

abstract class <Name> [extends <ClassName>, <ClassName>] [implements <InterfaceName>, <InterfaceName>] {

}

class <Name> [extends <ClassName>, <ClassName>] [implements <InterfaceName>, <InterfaceName>] {

}

interface <Name> [extends <InterfaceName>, <InterfaceName>] {

}

Regarding their body, the three structures do not differ. We provide two types of statements: Attributes and References. Attributes define a typed variable that can store any value. Already at this point a default value can be specified. An attribute can have as its type either a primitive data type (int, string, bool, double, float) or an enum value.

attribute <Type> <Name>;
attribute <Type> <Name> = <Value>;
attribute <Type> <Name> {<Modifier> <Modifier>};

References are pointers to other classes or to themselves, which can be set at instantiation. They consist of the type of their target, optionally a multiplicity and a name. In addition, an opposite annotation can be set, by which a two-sided reference between two objects can be ensured.

reference <Type> <Name>;
reference <Type> <Name> {<Modifier> <Modifier>};
reference <Type>[1] <Name>;
reference <Type>[+] <Name>;
reference <Type>[*] <Name>;
reference <Type>[1..*] <Name>;

@opposite <Type>::<ReferenceName>
reference <Type>[1..*] <Name>;

Attributes and references can additionally be provided with a number of modifiers. These are appended as a simple enumeration in curly brackets (separated by spaces). Note that the meaning of a modifier can be negated by prefixing it with a ! operator. Modifiers that reflect the default value (see table) do not have to be set explicitly. Therefore, a negation should usually only be necessary for the modifiers unique, ordered and resolve.

Keyword Description Applicability Default
readonly Attribute, Reference false
volatile Attribute, Reference false
transient Attribute, Reference false
unsettable Attribute, Reference false
derived Attribute, Reference false
unique Attribute, Reference true
ordered Attribute, Reference true
id Attribute true
resolve Reference false

On the specification of instances

Instances can be generated with MML based on a specified metamodel. For this purpose, we provide the control structures Instances, Macros and Functions. We use macros to instantiate individual classes of the metamodel. In addition, already existing instances can be passed as parameters and modified. When instantiating, the instances first receive default values that may have been set in the metamodel. In addition, attributes and references can be set/changed.

macro <Name>[] {
    <ClassName> <Name> {
        <AttributeName> = <Value>
        <ReferenceName> -> <ClassInstance>
    }
}

While macros do not allow complex nesting, functions do. Functions can call other functions as well as macros. We also introduce a loop control structure that can iterate over an integer interval. Finally, we introduce typed variables that can store the return values provided by functions and macros. Here, macros and functions behave differently. Macro calls basically return a tuple of all defined instances. These can either be assigned to a variable of type tuple, or restricted to a specific element by a selector. Functions do not have a return value by default. However, this can be changed by defining the return type in the function signature and a return statement at the end of the function.

function <Name> () {
    <MacroName>[]
    <FunctionName>()
    tuple <VariableName> = <MacroName>[]
    <ClassName> <VariableName> = <MacroName>[].<InstanceName> 
    <Type> <VariableName> = <FunctionName>()
    
    for i in <Lower>:<Upper> {
        
    }
}

function <Name> () returns <Type> {
    return <VariableOrValue>
}

Each instance block represents a model instance in the generated output. Like functions, instance blocks can also contain macro and function calls as well as introduce variables. We also provide a special loop structure that can iterate over a multivalued reference of a class instance.

instance <Name> {
    <MacroName>[]
    <FunctionName>()
    tuple <VariableName> = <MacroName>[]
    <ClassName> <VariableName> = <MacroName>[].<InstanceName> 
    <Type> <VariableName> = <FunctionName>()
    
    for <InstanceVariableName> -<ReferenceName>-> <VariableName> {
    
    }
}

Translating from Ecore to MML

The VSCode plugin supports the automatic translation of Ecore files into MML. To do this, right-click on an .ecore file and select Translate Ecore Model to MML. If successful, the translated .mml file will be saved in the generated folder.

Note: Currently there is no support for metamodels that import additional metamodels.

File structure: Where can I find....

Filepath Description
/src/cli/* CLI functionality: parameter handling and calling of the MML interpreter
/src/language/generated/* Generated parser: Do not modify these files, because they will be overwritten by Langium!
/src/language/serializer/mml-entity-templates.ts Dataclasses for the serialization of metamodel elements
/src/language/serializer/mml-instance-templates.ts Dataclasses for the serialization of instances
/src/language/serializer/mml-instance-registry.ts Registration for previously created instances
/src/language/serializer/mml-reference-storage.ts Registration for previously created metamodel elements
/src/language/serializer/mml-serializer.ts Base serialization of MML models
/src/language/serializer/mml-serializer-context.ts Context for resolving environment variables
/src/language/serializer/utils.ts Utility functions
/src/language/main.ts Language Server startup file
/src/language/model-modeling-language.langium The Model Modeling Language grammar definition
/src/language/model-modeling-language-code-action-provider.ts Implementation of QuickFixes
/src/language/model-modeling-language-completion-provider.ts Implementation of Code Snippets
/src/language/model-modeling-language-formatter.ts Implementation of automatic code formatting
/src/language/model-modeling-language-module.ts Base registration of langium services
/src/language/model-modeling-language-scope-computation.ts Definition of global scope exports
/src/language/model-modeling-language-scope-provider.ts Definition of custom scopes for language structures
/src/language/model-modeling-language-semantic-token-provider.ts Implementation of semantic highlighting
/src/language/model-modeling-language-utils.ts Collection of utility functions
/src/language/model-modeling-language-validator.ts Implementation of code validation checks
/src/extension/main.ts Entrypoint for the VSIX extension